if (NILP (tem))
{
- Fvertical_motion (make_number (- ht / 2), window);
+ Fvertical_motion (make_number (- (ht / 2)), window);
XFASTINT (tem) = point;
Fset_marker (w->start, tem, w->buffer);
w->force_start = Qt;
XSET (window, Lisp_Window, w);
if (start < BEGV || start > ZV)
{
- Fvertical_motion (make_number (- height / 2), window);
+ Fvertical_motion (make_number (- (height / 2)), window);
Fset_marker (w->start, make_number (point), w->buffer);
w->start_at_line_beg = Fbolp ();
w->force_start = Qt;